Skip to content

Andromeda Documentation

Andromeda is a solo indie Unreal Engine game project about operating a fixed orbital salvage intake station.

The current docs are organized by working area:

  • Code Walkthrough explains the current Unreal C++ vertical-slice implementation.
  • Design captures the game concept, scope, salvage loop, and item content direction.
  • Engineering covers project structure, coding standards, source control, and technical debt.
  • Assets covers asset discipline and content rules.

The guiding sentence for the project remains:

The player is not exploring space. Space is coming through the hatch.