Andromeda Documentation¶
Andromeda is a solo indie Unreal Engine game project about operating a fixed orbital salvage intake station.
The current docs are organized by working area:
- Code Walkthrough explains the current Unreal C++ vertical-slice implementation.
- Design captures the game concept, scope, salvage loop, and item content direction.
- Engineering covers project structure, coding standards, source control, and technical debt.
- Assets covers asset discipline and content rules.
The guiding sentence for the project remains:
The player is not exploring space. Space is coming through the hatch.